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Showing posts with the label Maya Tutorial

Maya: Arnold - AiStandardSurface

Maya: Arnold Ambient Occlusion - Eat 3D

Maya: Using Arnold

Lighting & Rendering: Mental Ray Part 11: Mental Ray Proxies

Lighting & Rendering: Mental Ray Part 5: Portal Lights (Updated for 2016)

Pipeline 1: Skinning Parts 1-3

Pipeline 1: UV Layout Part 1

Pipeline 1: UV Layout Part 2

Lighting and Rendering: Mental Ray Part 10: Motion Blur

Lighting & Rendering: Mental Ray Part 9: Ambient Occlusion

Lighting & Rendering: Mental Ray Part 6: Mia Metarial X Shader

Lighting & Rendering: Mental Ray Part 4: Physical Sun & Sky

Lighting & Rendering: Mental Ray Part 1: Samples & Quality Control

Pipeline 1 Head Modelling: Finished Head

Pipeline 1 Body Modelling: Finished Model

Stylisation Techniques: Isometric Cameras

Pipeline 1 Body Modelling: Part 2: Torso & Arms