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Showing posts from May, 2017

CG Artist's Toolkit Submission

Lighting & Rendering: Mental Ray Part 11: Mental Ray Proxies

Lighting & Rendering: Mental Ray Part 5: Portal Lights (Updated for 2016)

Pipeline 1: Skinning Parts 1-3

Pipeline 1: UV Layout Part 1

Pipeline 1: UV Layout Part 2

Lighting and Rendering: Mental Ray Part 10: Motion Blur

Lighting & Rendering: Mental Ray Part 9: Ambient Occlusion

Lighting & Rendering: Mental Ray Part 6: Mia Metarial X Shader

World Cinema: Kubo and The Two Strings (2016)

World Cinema: The Secret of Kells (2009)

World Cinema: Persepolis (2007)

World Cinema: Mary & Max (2009)

Lighting & Rendering: Mental Ray Part 4: Physical Sun & Sky

Lighting & Rendering: Mental Ray Part 1: Samples & Quality Control

Adaptation B: Reflective Statement

The Jenny Haniver Crit Presentation

The Jenny Haniver: UV-ing Process